STEP 11: Time for our last dance move!
- Go to and drag out Define Function.
- Drop the new function AFTER the sway function and BEFORE the lines that call the functions.
- Name the function two_step.
- Drag and drop Set Say Color INSIDE the two_step function so we can see what our sprite will say.
To navigate the page using the TAB key, first press ESC to exit the code editor.